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Architecture

Three contracts next to the Uniswap v4 PoolManager: one hook, one launcher, one blueprint registry.

Every Uniswap v4 pool on Robinhood Chain lives inside one singleton contract, the PoolManager (0x8366a39CC670B4001A1121B8F6A443A643e40951). A pool can name one hook contract; the PoolManager calls that hook at the points its address allows. Rule Craft does not fork or wrap the PoolManager. It supplies the hook.

Contracts

ContractJob
RuleCraftHookThe one hook every Rule Craft pool points at (permission mask 0x20C4). Stores each pool's frozen rules, refuses exact-output swaps, applies add-ons to buys and pays royalties and protocol share to whoever is owed. No owner.
RuleCraftLauncherMints a fixed-supply token, opens its pool with the rules, seeds the whole supply as liquidity, holds that founding position for the creator and routes exact-input swaps.
BlueprintRegistryStores published blueprints (rules, author, royalty). Fixes the treasury and the protocol share when it is deployed.
The contracts are live on Robinhood Chain since 2026-10-02 and unaudited. Their addresses are on the contracts page.

Why one hook

A v4 hook's permissions are fixed by its address. RuleCraftHook is mined to an address ending in 0x20C4: beforeInitialize, beforeSwap, afterSwap and afterSwapReturnDelta. Every Rule Craft pool points at it, so every pool shows the same four bits; what differs is the frozen rule set stored for each pool, which decides what those callbacks do.

Flow of a swap

  • The PoolManager calls beforeSwap on RuleCraftHook. It refuses exact-output swaps and, if Size-Scaled Fee is on, returns the LP fee for this trade.
  • The swap executes against concentrated liquidity as usual.
  • On a buy, afterSwap checks the Snipe Guard cap, then takes the burn, guard tax and LP stream from the token output.
  • From the guard tax and stream (add-on revenue) it sets aside the blueprint royalty and protocol share, and donates the rest to in-range LPs. Sells pay only the LP fee.